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61. Need for repair structure. - in Player Features and Ideas Discussion [original thread]
So with the coming changes to structures I understand that this post will probably go ignored , but I want to go ahead and mention it anyways, since it is a bit of a hole in the game. Currently there is no cost effective repair system for pilots...
- by Ele Rebellion - at 2015.06.10 19:27:12
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62. Lower Class wormholes and Statics question. - in Wormholes [original thread]
So I've been living in a C5 for quite some time and throughout that time never saw anything funny happen with our static (C3 static) There was always one door. If that door closed another one would pop up just a few seconds later but there was nev...
- by Ele Rebellion - at 2015.06.07 22:49:46
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63. Dread/Carrier discrepancy, Wish for triage-only RR capabilities - in Player Features and Ideas Discussion [original thread]
Tusker Crazinski wrote: Until they require cap and or ammo, slots, or any form of fitting load. may the nerf bat keep swinging. They don't use cap, but neither do Missiles or Projectiles. They don't use ammo, they ARE the ammo, and with ...
- by Ele Rebellion - at 2015.05.05 20:04:13
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64. Request for change to Skin Mechanic - in Player Features and Ideas Discussion [original thread]
Current mechanic - I board my X ship. I change the skin of X ship from A to B. I eject from ship. Ship skin returns to skin A. Mechanic I would prefer to see - I board my X ship. I change skin of X ship from A to B. I eject from ship. Ship skin s...
- by Ele Rebellion - at 2015.04.29 04:17:51
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65. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
CCP Sharq Might I make a minor request? In the new fitting window/tool could we correct the DPS of Rapid Lights when in a Wolf-Rayet Class system? Currently that mechanic is broken. Even when you hover the mouse of the module at the bottom of th...
- by Ele Rebellion - at 2015.04.27 01:19:04
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66. The most evil wormhole effects - in Wormholes [original thread]
powergrid and cpu penalties.. though on the other hand Powergrid and CPU bonuses would be an awesome wormhole.
- by Ele Rebellion - at 2015.04.16 23:25:15
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67. W-Space Little Things List - in Wormholes [original thread]
One thing I'd like to see is little bit better visuals. (course this actually applies to more than just WH space) Why is it that when anchoring to some moons you cannot even see the moon? It often looks like you are simply anchored out in middle ...
- by Ele Rebellion - at 2015.04.16 23:18:57
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68. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Ele Rebellion wrote: My concern here is W-Space. Getting capitals in and out of W-space is no easy task. In most systems they have to be constructed inside and can never leave. For those J-Systems that allow for entr...
- by Ele Rebellion - at 2015.04.16 22:37:17
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69. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
My concern here is W-Space. Getting capitals in and out of W-space is no easy task. In most systems they have to be constructed inside and can never leave. For those J-Systems that allow for entrance/exit of Capitals it is no easy task. Door limi...
- by Ele Rebellion - at 2015.04.16 02:27:01
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70. How much scan probe strength for 1.07Ratio T3? - in Ships and Modules [original thread]
How much scan probe strength is needed for the 1.07 ratio T3 boosters? Is it achievable without the implants? Has anyone achieved this without the implants? What ship/fitting did you use?
- by Ele Rebellion - at 2015.03.22 23:52:12
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71. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
I would be in support of cruisers and up only. As well as. -Cruisers may have maximum of 3 fighters assigned. (can still deploy 2 drones of its own) Battlecruisers may have 4 fighters assigned (can still deploy one drone) and battleships may hav...
- by Ele Rebellion - at 2015.02.28 20:01:57
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72. o7 skynet - in EVE General Discussion [original thread]
LUMINOUS SPIRIT wrote: Ele Rebellion wrote: So the new "Most Useless Ship in the Game" award goes to the Thanatos? No, think of a thanny as a field command ship with a 1800 dps and a monster tank, that you can refit of, that carries spare...
- by Ele Rebellion - at 2015.02.26 23:44:05
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73. how fast is your connection? - in EVE General Discussion [original thread]
100Mbps Down 6Mbps Up (cable connection though) Local Time 5:31PM Speedtest.net Results Ping - 51ms Download - 92.01Mbps Upload - 5.79Mbps Not bad for prime time hours.
- by Ele Rebellion - at 2015.02.26 23:33:49
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74. o7 skynet - in EVE General Discussion [original thread]
So the new "Most Useless Ship in the Game" award goes to the Thanatos?
- by Ele Rebellion - at 2015.02.26 23:28:30
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75. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: Ele Rebellion wrote: CCP Rise Can I put a scenario in your head? Faction Warfare. Medium Site. There are +3 or +4 people in local so you decide to try a medium site. D-Scan is clear. Land on gate. D-Scan is still clear...
- by Ele Rebellion - at 2014.12.19 18:37:15
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76. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Also Just like Mobile D-Scan Inhibitors.. They should be incredibly easy to combat probe.
- by Ele Rebellion - at 2014.12.19 18:35:34
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77. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
CCP Rise Can I put a scenario in your head? Faction Warfare. Medium Site. There are 3 or 4 people in local so you decide to try a medium site. D-Scan is clear. Land on gate. D-Scan is still clear. Take gate.. .. As you land you see Lachesis, Hu...
- by Ele Rebellion - at 2014.12.19 18:31:26
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78. Smuggler class Frigate... - in Player Features and Ideas Discussion [original thread]
Blockade runner with cloak and probe scanner. From trade hub/destination find chain of WHs that gets you to where drugs are.. or I hear there is a neat FW trick....
- by Ele Rebellion - at 2014.12.09 17:33:02
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79. Cosmic Signatures and bookmarks. - in Player Features and Ideas Discussion [original thread]
As it stands cosmic signatures scanned to 100% return to 0% if you leave system and come back. I would like to propose a new type of bookmark. This type of bookmark changes the signature to 100% for the person or corporation. (Depending on type of...
- by Ele Rebellion - at 2014.12.09 13:59:56
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80. Any thoughts on a Covert OP's Battlecruiser? - in Player Features and Ideas Discussion [original thread]
I like the idea because I believe it would introduce more forms of pvp. and the more the merrier imo. The downside to this would probably be that with Battlecruiser CPU the Expanded Probe launcher would be fairly easy to fit and I know that most ...
- by Ele Rebellion - at 2014.12.05 00:35:04
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